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|Transparent
Footprints of Invisble Giants|
(Ongoing)
Urban intervention/video performance with a pair of stilts
with onboard video cameras to record virtual "footprints".
The slow contemplative walk counters the rush of modern life
and brings our perspective back to our transient existence
between earth and sky. |
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|Spring
and Asura|
(2010)
A video performance/poetry reading in tribute to a Japanese
poet, Kenji Miyazawa.
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|Santos
Luchadores |
(2011)
Lucha libre wrestlers of Mexico are meticulously erased out
of printed photographs using an electric eraser in search
for their true nature hidden underneath the layers of mask
and costume. |
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|Harajuku
nope-ople|
(2010-2011)
Young fashionistas in the Harajuku district of Tokyo are
meticulously erased out of printed photographs using an
electric eraser in search for their true nature hidden underneath
the layers of fashion.
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|Pimp
My Heart|(2006)
A performance/vehicle intervention that uses an invented
HBBB system to amplify the heartbeat of a car driver in
real time through an interface with a beefed up car audio
aftermarket system. An ultimate unity between car and driver.
Pimp
My Heart @ San Jose Grand Prix
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|Masticator|
(2005)
A headgear with a custommade electronic device that gives
audio-visual feedback of chewing during meals. At each chew
the device beeps and counts the number of chews on the LED
digital display. The headgear is called Masticator, and
one who wears the headgear also becomes the Masticator.
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|Dreaming
TV Buddha|
(2005)
A robotic Buddha head that purifies the information comes
through TV. |
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|7days|
(2005)
A sound installation created
for the "Seeing double: Encounters with Warhol"
show at The Andy Warhol Museum, Pittsburgh. Eighteen hours
of unedited recordings of the artist's heartbeat for each
day of a week played back at a stairway to recreate the "body"
in moments in a ritualistic fashion. |
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|THE
THRID EYE PROJECT| (2002)
A video headgear for an out-of-body experience. The visual
experience of the headgear is similar to that of a 3D video
game in which the user controls and follows a given character
from behind. The device turns the user into the character
that s/he is controlling and real space is transformed into
virtual space. |
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|Perception
Lab|
(2002)
A sister project of THE THIRD EYE that uses the same video goggles.
A white cube performance with wireless self surveillance system. |
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|Untitled
(Self portrait)|
(2002)
A sculpture made of silicon and acrylics. |